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Validator

History

When we first started Openos, the goal was to de-risk our TPS claims. We knew that between optimistic concurrency control and sufficiently long leader slots, that PoS consensus was not the biggest risk to TPS. It was GPU-based signature verification, software pipelining and concurrent banking. Thus, the TPU was born. After topping 100k TPS, we split the team into one group working toward 710k TPS and another to flesh out the validator pipeline. Hence, the TVU was born. The current architecture is a consequence of incremental development with that ordering and project priorities. It is not a reflection of what we ever believed was the most technically elegant cross-section of those technologies. In the context of leader rotation, the strong distinction between leading and validating is blurred.

Difference between validating and leading

The fundamental difference between the pipelines is when the PoH is present. In a leader, we process transactions, removing bad ones, and then tag the result with a PoH hash. In the validator, we verify that hash, peel it off, and process the transactions in exactly the same way. The only difference is that if a validator sees a bad transaction, it can't simply remove it like the leader does, because that would cause the PoH hash to change. Instead, it rejects the whole block. The other difference between the pipelines is what happens after banking. The leader broadcasts entries to downstream validators whereas the validator will have already done that in RetransmitStage, which is a confirmation time optimization. The validation pipeline, on the other hand, has one last step. Any time it finishes processing a block, it needs to weigh any forks it's observing, possibly cast a vote, and if so, reset its PoH hash to the block hash it just voted on.

Notable changes

  • Hoist FetchStage and BroadcastStage out of TPU
  • BankForks renamed to Banktree
  • TPU moves to new socket-free crate called solana-tpu.
  • TPU's BankingStage absorbs ReplayStage
  • TVU goes away
  • New RepairStage absorbs Shred Fetch Stage and repair requests
  • JSON RPC Service is optional - used for debugging. It should instead be part of a separate solana-blockstreamer executable.
  • New MulticastStage absorbs retransmit part of RetransmitStage
  • MulticastStage downstream of Blockstore